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The Old Man & The Sea Duck Re-Rant

Reviewed: 11/20/2010
Additional Commentary: 09/01/2015

Libby Hinson Was TaleSpin's Guardian Angel.

Original Airdate: 11/08/1990 (Syndication), Episode #35 (TaleSpin DVD Volume 2, Disc 1), Episode #40 (Production Order).

The Old Man & The SeaDuck Notes
The Old Man & The SeaDuck Transcript

I think the caption says it all here. There is no sense trying to explain this episode right now because watching it really shows just how on this series was from a quality standpoint. (2015 Gregory Weagle Says: This is the amnesia angle that hundreds of cartoons still do today and it's all the same: Person get bumped in the head, loses his memories, hilarty ensues and then another bump to the head restores his memory. It's basically a reverse version of the Flowers from Algernon angle and no one realizes that additional blows to the head make the concussion worse, or even fatal. And the funny stuff is usually punching down to the guy with the concussion making it feel really horrible. The Adventures Of Teddy Ruxpin of all show managed to avoid the concussion part by having a crystal erase and restore memories. That at least was fine and any funny stuff would have been done even if the person wasn't concussed, in the case of Tweeg. So forgive me if at first, I was not liking the prospects of this episode. However; Libby Hinson found a way to make the bump on the head mean more than just a vehicle for comedy. In fact, she found a way to make the amneisa work almost to perfection. I now consider this episode as one of the most important episodes in the series, because it's a grand example of not only getting your memories back without lazy shortcuts, but also make it feel realistic (even though it's not; but cartoons aren't realisitc to begin with so there.) and make for some of the best television you will ever see. I'll explain each segment one by one. This episode is the direct opposite of Terror! Mental Hospital in every possible way.) This episode contains one of the most awesome finishes I have ever seen and we haven't even got to the real awesome one yet. (The plot of this episode is that Baloo is late getting back to the office, so Kit decides to take a risk through Mirkle Pass; which is a dangerous stretch inside the entrance to Cape Suzette. The SeaDuck bounces into the water as the flight data recorder on the side wall breaks and whacks Baloo in the head, almost killing him. He lives, but he loses his memories right in the middle of the next shipment for Rebecca. So Kit and WildCat teach Baloo again, but get caught in a storm causing Kit and WildCat to parachute, but the door gets locked and Baloo is abandoned. However; Baloo now is scared to death of flying, but someone on the radio becomes his savior. I'm not going to give away the rest of it because it's better to explain it as we go along. Let's just say that Baloo does gets his memories back in a way no one else would have ever thought about it. Because once again, kids just want comedy.). So how does this episode do? So let's rant on shall we...?!

This episode is written by Libby Hinson. The story is edited by Karl Geurs. The animation is done by Wang Films Company Limited which just shows you how difficult it is to tell who is doing the work there in Asia. You'll see why later on. (No it's not. Wang Film's motifs were in full force and they sort of tainted the experience in hindsight. You'll see why soon enough.)

We begin this one inside the cliff guns AFTER HAPPY HOUR (after dark) as we pan down to the SeaDuck flying in and then cut to the cockpit as Baloo is eating again (With a full tray of stuff which foreshadows Gruel And Unusual Punishment nicely...) while piloting a complex machine while Kit is on navigation doing what he does best: blowing off Baloo because they are late due to that stop at Louie's. Oh wait; that's Michael Eisner's vision of him, never mind. (Wait, what? Are you implying that Michael Eisner's vision was that Kit is merely Baloo's conscience and he doesn't do a good job of it?) And Louie forgot the pickles while isn't unusual for a local bar to do. (Or more recently, gas stations closing because they are out of gas, literally.) Baloo then gives Kit a hot dog because there is nothing worse than getting chewed out on an empty stomach. All that thing needs is mustard and we have Kit's performances in this series in a nutshell. AHHAHAHAHAHAHA! Anyhow; Kit then gets a bright idea and wants him to turn One-Four-O degrees quick! I'm amazed that a twelve year old can pronounce that quite frankly. Isn't it hilarious that in the old Disney; the child characters were second bananas; but they were smart and intellegent; while the new Disney; they are the main eventers; but they were stupid and moronic? No wonder Raol doesn't want kids saving the world. It's not because they aren't ready; it's because they are stupid now. Kit could save the world easily; he already tried that one; twice in the same pilot episode! (Hold it! I have seen a lot of new Disney shows and while stupidity does occur between child characters, it's nothing compared to Nickeledeon's man-childish characters. So come on!) Baloo nods and pulls the stick while eating. We go to a sky shot of the SeaDuck flying down with clouds around as Kit proclaims that it's a short cut home and that it is a pass. He has trouble pronouncing it so he spells it and Baloo gags because it's Mirckle Pass (Disney Captions has it as Mirkl Pass which sounds better by the way.). See; it's called that because if you make it; it's a miracle. I love real comments that aren't supposed to be real comments. For those who didn't catch the joke: I'm talking about this series being green lighted in any other time.

Baloo proclaims that many people failed to cross the pass and Kit blows it off because Baloo's the best pilot in the world (Until Kit Cloudkicker wrestles the title from his cold dead hands four years later. (If he could due to being buried deep within the earth for his sins due to the god that is Micheal Eisner.)) as Baloo looks like someone who is panic striken as we even get a bottom shot of the SeaDuck flying as Baloo does some Spanish to avoid the kill word which is silly since kill and die is allowed on a DTVA show. Even on Kick Buttowski. (Yeah, even A Spy In The Ointment uses the word kill from Jack Case. So it's another example of different writers, different BS&P.) So Kit counters by basically claiming that if they are late with the cargo; science has proven that Rebecca's WRAITH OF BECKEY has a one third chance of killing eardrums and Baloo realizes the point. (Okay; it's not real science, but that ear pull does some considerable damage to the ego at least.) He pulls on the stick and tells Kit to hold on to his fries (Even though he has none. (Yes, he clearly did have a lot of fries in many of the shots to follow. They are just well hidden.)) and we fly for a long while with Kit yelling at Baloo to watch out. Wang Films did a surprisely good job with the backgrounds here. Then again; they are rocks basically so it isn't diffcult to cheap it out and still keep them from being too fake. (Sadly; my good graces with Wang Films is about to tumble towards the worst later on.) Baloo tries to dodge as the SeaDuck tilts ninty degrees; but they hit the sides with slightly good bumps as Kit and Baloo do their usual grade A acting job and promo in that order as the SeaDuck gets through and Kit breathes a sigh of relief and pants. See how good child characters can be when an actual child is doing the acting here? Particually when it's R.J. Williams? Kit thinks that they are safe; then Baloo points out the logical fallacy (right when we see inside the plane is not even colored in at all by Wang Films for animation mistake number one. (This is the same problem in The Bigger They Are, The Louder They Oink, only it's not half as bad.)) as the fog rolls in and it's thicker than Aunt Louise's rejected pea soup recipe. AHHAHAHAHAHAHAHAHA! POW! OUCH! Ummmmmm... More dodging and the SeaDuck takes a much better bump off the rocks with the right wing. Another good promo from Baloo and then a really good bump off the tail fins ensues.

Baloo cannot control the thing and everyone screams (with R.J. Williams trumping Ed Gilbert of course. I heart Ginny McSwain for allowing R.J. Williams to act and screw Michael Eisner over, seriously I do. (Too bad all that acting by a twelve year old does the vocal chords absolutely no favors.)) as we go into a tailspin (BWHAHAHAHAHAHAHA!) and crash into more rocks with good bumps. Baloo throws the levers (JESUS~!) and manages to at least level the SeaDuck out to allow it to land on the water as the SeaDuck bounces and the flight data recorder also bounces around and then it snaps and smacks Baloo right on the side of the head with a MAN-SIZED shot. OUCH! (As cringeworthy as this spot was; it was needed to advance the plot and it was intended to be cringeworthy.) You know what; I take back what I said about Kit being responsible for what happened to Baloo because thanks to science and the power of the study; we know it's was eating while piloting that was the cause of this mess. No, not really. (Yes, really. There is a good reason why eating while flying is as dangerous as using a cell phone while driving and why you shouldn't do it. Again, another instance of someone falling on their own sword.) The SeaDuck lands as Kit looks to his left and Baloo appears to be dead with a huge bruise beside his left ear. Kit undoes his seatbelt and tries to wake him up by shaking his arm; but no dice. Kit then finds the conveniently placed hotdog on the floor (with all the other food goodies splattered on the floor (Including a lot of fries.)) and places it under Baloo's nose as Baloo sniffs and talks. Yeah; he's slightly messed up, but all right as Kit hugs him as a sort of unspoken apology for getting him in this mess. Baloo eats the hotdog in response. We go to the scene changer back to the water inbetween the cliff guns as we see Baloo and Kit rowing the broken SeaDuck home. I don't think that's a good idea if Rebecca gets the idea to shove one up Baloo's ass if you catch my drift. The near shot of course has that ultra silly shadow characters similar to the ones I usually saw in Ducktales (Figures, since those ones were also animated by Wang Films.). Kit proclaims that Baloo is in better shape than his baby as Baloo is confused as hell while having bandages on his head. Kit calls it the SeaDuck and Baloo gets off this gem of a line:

Baloo: Funny name for a plane. Hey! I guess it's sort of "quacked" up!

HAHA! Kit is not amused by that one as he thinks Rebecca doesn't see it as funny. Of course not; when she finds out that it was YOUR idea to put them and the Seaduck in that kind of danger Little Britches. (It may have been Kit's idea, but it was Baloo's tariness that put them in that position. There is a good reason why Rebecca is difficult: Baloo is late just because he cannot get his pirorites straight.) Baloo goes all silly on that one as we return to Higher...For....Hire at the docks AFTER HAPPY HOUR (Mistake number two: The previous sequence had a night to day shot and now it's night again. (Wang Films is a very sloppy company and I can see why Kevin Johnston wanted them out of Disney productions after the Gargoyles debacle with Enter Macbeth.)) as we cut to Rebecca pacing on the docks while Wildcat leans on the wall of the office. Actually; one of the storyboarders is Wendell Washer and he has a storyboard on this very scene at his website. I'll post the link after this re-rant is done. Rebecca asks where the MIRACLE WORKERS CONNECTION is and Wildcat points to the southwest as we see a huge red/white ocean liner tow the SeaDuck into the harbor. I'm calling that logic break number one for the episode even though it's completely plausible for this to make sense since I don't see how an ocean liner could have seen. Oh wait; Whistlestop Jackson, Legend had it in the back of the entrance behind the Cliff Guns; my mistake. (How is this a logic break anyhow? It's a tow boat, they probably use it to tow planes when they crash into the entrance leading to Cape Suzette. It's not a large hole and requires little room for error.) Anyhow; we jump cut to the docks as the side door opens as Kit brings Baloo out and Rebecca invokes the WRAITH OF BECKEY on Kit; and then sees Baloo with the bandages and recoils instantly and is concerned about Baloo now. Rebecca orders Kit to get aspirin and call a doctor as Kit sulks feeling awful for his own plan backfiring as WildCat asks if he's okay looking concern as well. Kit is all right; but he isn't sure about Baloo as they walk to the office and we fade to black.

If I remember correctly; Kit never apologizes for the incident like that girl in that horror movie about killer rabbits. (That movie was Night Of The Lepus; which was reviewed by the Agonybooth and updated with creepy HD picture, including the most unbelivable blood spray job you would ever see.) Ummm; yeah, that doesn't sound gay at all; no siree. Then again; that girl was indirectly responsible for killing dozens of people unintentionally by releasing the mutant bunny rabbit, and Baloo only got slightly injured so Kit's apology isn't that big of a deal when you consider that Baloo is really AT fault for being late in the first place; thus forcing Kit into using a dangerous plan. So in essence; I retract my previous statement about Kit owing Baloo an apology in the previous rant. Baloo pretty much brought his injuries on himself. (Kit should have at least apologized for the gambit, if only because of what happened in Plunder and Lightning Part III. At least in this case, the excuse was poorer than Kit leaving the Air Pirates because he hated them and they are evildoers. To be fair; Baloo did bring this on himself.) Anyhow; we return to morning as we see Kit throwing a hammer to WildCat as he fixes the tail fin while calling him a little ducky. HAHA! We cut to a shot of the office as Baloo yawns and comes out the door looking somewhat fresh as a daisy. Kit asks if he's all right and Baloo states that he is and he had a dream. And then he's shocked to find that the plane was in his dreams too. Kit gets all Canadian on us (Eh? Memo to R.J. Williams: Speaking Canadian in America as an American citizen is subject to the Amercian Exceptionalism Act. The fine of five cents per Canadian word spoken.) as he thanks Wildcat for it and wants Baloo to test the plane. Kit walks Baloo into the side door of the SeaDuck as Baloo is impressed a wee bit too much to be just all right. Kit walks Baloo into the cockpit as we head in as Kit closes the door and Baloo jumps into Kit's navigational seat. EWWWWWW! GET HIM AWAY! GET HIM AWAY! No one degrades the sacred navigational seat even if Rebecca/Baloo owns/pilots the plane. Yeah; it's sarcasm. Kit points out the obvious to him and they switch seats as Baloo takes the stick and role plays with it which leads to a really funny sequence:

WildCat: {WildCat has his ass in the air as the tail fin flaps to the left} I'm sorry. Uncle WildCat hit you too hard? {Baloo turns the stick to the right which allows the tail fin to smack WildCat hard into the drink.} I said I'm sorry!

BWHAHAHAHAHAHAHAHA! Sadly; Pat Fraley's timing was a bit off as he said the sorry part about a full second after he goes hit instead of a half second BEFORE he got hit. Funny promo otherwise. Good splash effect by Wang Films too as we see Kit watching from the window as WildCat pops up onto the docks. Kit stammers a bit and asks Baloo if he wants to start it up and Baloo gives Kit the right to start it up himself. You know something's wrong when Baloo just casually tells Kit to go at it. Baloo even crosses his legs and puts his feet on the stick. EWWWWWW! GET THEM AWAY! GET THEM AWAY! (Boy; 2010 me was in full Jay Leno mode in this re-rant.) Kit starts the engines; using words (Including "set mixer" and "magneto" which sounds like a bad X-Men reference but it's an electrical generator used in airplanes.) that clearly goes right over the heads of kids and most adults for that matter. No wonder the show is never considered for a remake. Wait a minute! It isn't considered because the original was beautiful to begin with. What am I thinking? (Peter Paltridge, have you been reading my website and thinking what 2010 Me said about TaleSpin being remade was true? If that is the case, sod off and well played are in order. Not in that order though.) Anyway; Baloo thinks its fun so he flips the wrong switches saying stuff that doesn't make any sense and Kit panics as Baloo has reserved the props. WOW! Two back-to-back lines that no one is going to get. Baloo even has windshield wipers and horns on as Wang Films animates those well. The engines reserve themselves and the SeaDuck backs up behind poor WildCat who is forced to jump as the dock gets smashed and WildCat's in the drink again. That was almost as funny as the last time WildCat's in the drink and the spot doesn't miss this time. William's acting on the reversing the props was pretty good as well. (The best thing about all this is: Even though Baloo has lost his memories and is acting like he's never flown a plane before, Libby Hinson is not punching down on Baloo. Baloo is cosplaying like Kit did in Bearly Alive and it so happens WildCat was in the way when he did the spots and that caused comedy. It would still be funny without the bump on his head if done playfully enough. Most of the time when this is done, it comes off as something that is just for comedy, but here; Kit doesn't know that Baloo has amnesia because the memory loss is only in his flying skills and some names. Notice that Baloo almost always refers to Kit as "kid" in this episode? Kit can't spot it because Baloo sometimes calls Kit, kid. That is a great nuance to show that we know that something is wrong, but since Baloo is merely saying something Kit is familar with; Kit thinks nothing of it even though he is seeing the signs that something is amiss.)

Kit resumes the original positions of the controls and is asking why Baloo was doing that and Baloo doesn't know. Kit is SHOCKED because Baloo is supposed to be a pilot. Rebecca's screaming beckons as she wonders if Baloo is all right. Baloo sticks his head out of the plane to say that Kit is insane for calling him a pilot but Kit covers his mouth and pulls him back in. How does that happen? Kit calls it a failure of aerodynamics in some airplane part that I don't know (And neither does Disney Captions) so that Rebecca gets confused. Hey; if it confuses me then it works on her. Trust me on that! (In the transcript; I wrote that Kit was mentioning the fraculator as the airplane part; which sounds like something out of Star Trek. I couldn't find a real world example, so Kit might be BS'ing Rebecca here, which is unusual.) Why is it to me that R.J. Williams is one of the few child voice actors who can preform these off-hand lines that no one understands? (That's why he was paid the big bucks to do this gig. Simple 2010 me.) Kit then grits his teeth (Which Disney allowed for the first time since Plunder and Lightning Part One. So it's basically animation costs and not a stylist choice.) as he calls WildCat to come in (and remembering to say please; even though I expect WildCat to come in anyway); who is able to climb up from the dock. Kit tells him that Baloo is a pilot when the LIGHTBLUB OF BLOODLY CLAIRITY sets in as Baloo has lost his mind (Sort of, it's isn't like what Tweeg suffered; more like Burl Ruxpin. A lot more like Burl Ruxpin. Only difference is that Burl wasn't concussed and he got his memories back the same way he lost them, even though it wasn't due to bumps on the head.) WildCat comes in as Rebecca tells the gang its time to ship some cargo. Baloo confirms the amnesia by saying she's a nice lady and Kit corrects him that she's also the boss of all three. This is big trouble if the WRAITH OF BECKEY finds out; Baloo will be fired. Baloo's response is absolutely priceless:

Baloo: How can I be fired for something that I don't know how to do?

Kit and WildCat just look stunned and no; they didn't take any drugs! Baloo's amnesia trip is so funny that it's becoming a great episode just for that aspect alone. However; the real reason why this episode is so great is yet to come and you'll never be the same again. Baloo goes back to role playing on the Seaduck as Kit THE MIRACLE WORKER has a plan and unlike the last Krackpotkin Plan; I'm hoping that this plan works. (Sometimes, even Kit Cloudkicker's plans fail miserably.) So we go to the scene changer as we see Rebecca on the docks tapping her foot and checking her watch as the engines start. We then see Kit waving to Miss Cunningham (or would be if Wang Films didn't screw up here) as the SeaDuck hovers on the water. (What screw up? Kit was waving plain as day when I did the transcript.) We cut back to the cockpit as Baloo and Kit have their seat belts on as WildCat is flying the plane while sitting on the floor of the Seaduck. Kit is hoping that this will bring Baloo back some memories of flying. Baloo panics as he doesn't want to see WildCat crash so Kit yells at WildCat to pull up and he does that as WildCat hyperbole into the air and misses a decently drawn tugboat by about two feet. Then he dodges a purple airplane which misses by about ten feet. Oh well; at least it isn't that bad as Rebecca isn't amused by this on the ground and blows off Baloo for showing off. I love real comments that aren't supposed to be real comments. (Compared to Launchpad, concussed Baloo is still a better pilot.) We cut to the SeaDuck going through the cliff gun entrance as Kit asks if Baloo is getting back any memories and Baloo claims that this was the night they didn't pay the electric bill while covering his eyes. I'm wondering if Baloo really has multiple personality disorder and he saw a doctor and had those bad memories repressed into the deepest part of his mind and that blow to the head brought them back? Just wondering as Kit tells Baloo to watch WildCat and he'll remember. (I just love how Libby was able to make the bump on the head do various things including bringing back repressed memories while wiping out other memories. This is the defintion of selective amnesia and a good one at that.)

WildCat then torments Baloo with telling him what the control panel shows. I'll leave the controls as an exercise to the reader as he does a Dr. Debolt-like stance with Hanna-Barbera Wobble Sound Effect (TM) in effect (if this was Sunwoo animating then you would be watching a classic) as the SeaDuck takes a dive. (Disney Captions missed half of WildCat's promo here as they failed to mentions the RIP's. Yeah, WildCat is a fatalist like Launchpad; only goofier.) Kit panics again as Baloo manages to pull up with some assistance from WildCat and the SeaDuck is out of danger again. HAHA! I see Wildcat screwed Kit on THAT one. Good animation there as Baloo shakes like a leaf as WildCat is impressed; but to save the aerobatics for lesson two or lesson ten. HAHA! Baloo looks like that overdue heart attack is going to happen. Scene changer as we head into the STORMY WEATHER OF DEATH (the symbolism of all friendship breakups in DTVA) as Wildcat reads from the flight manual that thunderstorms are dangerous to airplanes. Well; in the 1930's that is certainly true; (since most planes were made of flammable materials and safety standards weren't in evidence.) but today, no, not really. Wind and ice are bigger problems though. We head to the cockpit as Wildcat is reading from a pink book. Must be the flight manual for little pilot girls. AHHAHAHAHAHAHA! POW! OUCH! Ummmm... (Oh god, that was horrible 2010 me. Just because the cover is pink doesn't mean that it's only for women. No matter how ingrained the perception is otherwise.) Baloo looks like he is going to have a heart attack at this point as WildCat tells Baloo to fly around a thunderstorm. Naturally; Baloo flies into it as the rain and thunder come down in bunches. Baloo is still shaking as Wildcat proclaims that Baloo has done it a hundred times. (He said this honestly in front of a concussed Baloo who has lost his flying skills and has aviophobia.) Baloo then asks how many times has Wildcat done it. WildCat proclaims that counting this one...once. That is logic break number for the episode since Wildcat did the same thing basically in Bearly Alive. Then again; it's a minor break since it only gives WildCat minus ninty-eight times experience compared to Baloo. (Nope; he didn't do it in a thunderstorm in Bearly Alive and he went under radar. So it's once.)

Then; the number two engine on the babyface's right gets struck by a thunderbolt and goes dead as the plane spirals into a tailspin (BWHAHAHAHAHAHAHAHA!) and Wildcat gleefully states the obvious for us. Kit grabs three green parachutes (Which actually makes sense here and invented in 1785.) and tells the group its time to jump ship. Baloo panics on that one as everyone walks to the side door with Baloo going last of course. Kit and Wildcat open the door as the SeaDuck whacks to the right and Kit and WildCat are forced out. This is the only time Kit ever took precautions (Other than seat belts; which were invented in 1885...) in this series when free falling. At least his made sense compared to BS&P thinking that putting a helmet on Jake Long when he flew as a dragon was protecting the children. (BS&P: Just say no. Why would you think having a helmet on would made you safe when you are in the air at thousands of feet? If Jake Long as a dragon was on a bicycle; then I can see why you need it, but flying? Come on! Who are you fooling, other than yourselves?) Baloo is helpless on the floor of the plane (which Wang Films coloring team cracks up again) as Kit and Wildcat opens their parachutes on the free fall. And somehow we cut back to see that the door slammed shut on Baloo (no logic break there; just odd) as Baloo tries to blitz the door; but it won't open. SOMEONE FIRE THAT DOOR~! Baloo screams for Kit and WildCat (Well; he's remembering their names already which is great because it makes the finish even sweeter...) as Kit yells for Baloo to get out and we see the SeaDuck spiraling down towards the clouds to end the segment nine and a half minutes in. Now; the real fun begins... (Libby is building this episode perfectly now in storyline and she's humanizing the angle as well, making it in something that in any other show look bad. I do have one problem with the angle: Baloo has taken dozens of shots to the head long before this without anmesia; so why now? I'm all for this angle the way it is; but it's difficult to take this seriously even now when characters are getting hit in the head with hard objects with no real damage done.)

After the commercial break; the SeaDuck is no long flying vertical which makes no sense whatsoever and that's the first real bad logic break of the episode as we cut back to the side door and Baloo yelling his lungs out for help while banging the door. He pulls on the door but no dice. Then we hear a voice on the radio as Baloo runs to the cockpit and gets on the headphones and transmitter and screams for help because he's in a storm. The voice blows him off because the storm is gone and we have gone to AFTER HAPPY HOUR now. Would have been more suspenseful had we not seen the pilot's window filled with night and stars. (Actually; Baloo didn't see it until he was told to look; so it doesn't matter either way.) Anyhow; we hear the voice wanting Baloo to bring the SeaDuck in for a landing. Baloo asks where as we go to the window and we see that the SeaDuck is crossing over some yellow lights. Baloo still panics because he cannot fly. The messenger thinks he's crazy (Calling it horse lips, since horsesh*t isn't allowed by Disney. Which is BS by the way after seeing Plunder and Lightning Part Four.) and tells him anyone can fly. Sadly; Kit doesn't hear it; sorry Ted. (Informed consent doesn't exist for a child 2010 Me. Remember?) He tells Baloo to calm down and do as he says. Baloo does it while he's still acting like a coward. He manages to get the SeaDuck to stay constant despite rocking a little bit. The animation here is pretty good to say the least. The SeaDuck finally lands perfectly with the engines cut and Baloo does the most dramatic sigh of relief I've ever witnessed. He is still calling out the guy and goes to the side door to unlatch it and it gently opens. HAHA! (That is one stubborn door there with a mind of it's now.) Baloo jumps out of the SeaDuck as he sees nothing but darkness (and the small yellow lights). Baloo calls out for someone and a lion-type furry (Wearing a brown bomber jacket, goggles, a blue scarf, blue pants, brown gloves and a cane) who looks to be nearly seventy years old shows up and calls himself Joe. (Actually; he's a cougar furry 2010 me.) Baloo feels relieved until Joe starts poking the SeaDuck a bit and the right platoon of it falls apart.

One of the props looks in bad shape as Joe explains that if Baloo delays the landing in thirty seconds then Baloo would have crashed the SeaDuck in such a monotonous matter that Baloo does the most dramatic faint job (and misses doing the anime face plant) I've ever seen as the scene fades to black. HAHA! I'm loving this Joe fellow already. We return to the outer limits of a city AFTER HAPPY HOUR as Kit (with parachute) looks from there. (Actually; this town has a legit name; but it's never mentioned in the show nor comic books. It is named in the hardcover version and it's called Zambizi Flats.) Kit points out the obvious as Wildcat of course looks like a fake ghost stuck in his white sheet. HAHA! Kit pulls off the white sheet and wants to hire a car or a truck. I don't see how you hire an object; but Kit is awesome so who cares?! (Don't you mean "rent" a truck or car Kit? You hire people; not transportation.) Kit pushes WildCat forward harshly as Kit thinks Baloo didn't bail out and he might be dead; but Kit stops before dead. Huh? Why bother stepping in BS&P? You are allowed to say dead on this show ; this isn't 4Kids. (I guess Libby Hinson doesn't like the word die since she seems to avoid it whenever possible. Odd in a show where kill and die are tossed in with reckless abandon.) We go to the vertical scene changer as we see Baloo in a hanger sleeping on a green cot with a mug of coffee and a tart on a stool (NOT THAT ONE!). I see his lost of memories hasn't effected his snoring. He tosses to his right and the cot somehow doesn't break. SOMEONE FIRE THAT COT~! The coffee smell gets to Baloo's nose and Baloo coughs as a result. Baloo wakes up and sits on the side of the cot and it still doesn't break! That cot is tougher than Steve Williams. We get a clean shot of the hanger which doubles as an office as Baloo calls out for someone and then eats the tart and takes the coffee mug. He walks over to the BBS OF DOOM near the front of the office and he sees various B&W photos of Joe even as a young one. This plays into the finish later on I should note as the guy is a flying ace. And judging by the picture with the woman behind him; he used to be married too. Baloo notices various flying medals including one that looks like a cross (using circles) as it's the medal for Legion of Valor and we get his full name which is Joe McGee (sadly; it doesn't show up on the ribbon for logic break number four for the episode).

Joe McGee is voiced by the late Hal Smith (passed away in 1994 (I believe he is the earliest voice to pass away in the series. Ironically; Alan Young is as of this writing, the most recent voice talent to pass away earlier in 2016. That makes the death toll stand at fifteen. At least no one died during production like Bill Scott did with Gummi Bears.)) and according to Wikipedia (DANGER! DANGER!): Smith's best-remembered on-screen character was Otis Campbell, the town drunk on The Andy Griffith Show, during most of the series' run from 1960 to 1968. When intoxicated, he would often comically let himself into his regular jail cell, using the key which was stored within reach of the two comfortable jail rooms, and "sleep off" the effects of alcohol. Deputy Barney Fife would often become irritated with Otis, and attempted to either sober him up or rehabilitate him in several episodes. Hal Smith was the opposite of his character. According to longtime friends Andy Griffith and Don Knotts, he did not drink in real life. The Otis character stopped appearing in the show towards the end of the series because of concerns by the sponsors of the program in regard to the portrayal of excessive drinking. Smith appeared as Calver Weems in the 1966 Don Knotts comedy The Ghost and Mr. Chicken, playing essentially the same town drunk character, Otis. Smith would play Otis one more time in the 1986 TV movie Return to Mayberry. In the television movie, Otis is the town's ice cream truck driver and is reported to have been "sober for years". Smith later used his Otis Campbell character in commercial spots for the Mothers Against Drunk Driving organization and appeared as Otis in Alan Jackson's "Don't Rock the Juke Box" music video. Smith had a cameo role as the Mayor of Boracho in The Great Race in 1965. He played the industrialist Hans Spear in CBS's Hogan's Heroes. He played the character John Wilson in the 1967 episode "The Man Who Didn't Want Gold" of the syndicated western series, Death Valley Days.[2] Smith had a cameo role as a drunk driver in Adam-12 season 1 episode 19 (1969).

During the late 1960s, Smith also had a morning children's show at television station KTLA called The Pancake Man, sponsored by The International House of Pancakes (IHOP). He reprised the Pancake Man role as "Kartoon King" in the 1971 episode of The Brady Bunch titled "The Winner". Beginning in the late 1950s with such shows as The Huckleberry Hound Show and Quick Draw McGraw, Smith became one of the most prolific voice actors in Hollywood, eventually working with most of the major studios and production companies, such as Hanna-Barbera, Walt Disney, Warner Brothers, The Mirisch Corporation, and Sid and Marty Krofft, with voice roles in such shows as The Flintstones in which he mostly did the voices of Texas millionaires such as Fred's rich uncle Tex, Pink Panther, The Many Adventures of Winnie the Pooh, Mickey Mouse, Yogi Bear, and Looney Tunes. In 1962, he voiced Taurus, the Scots-accented mechanic of the spaceship Starduster for the series Space Angel. According to the book: Space Patrol, missions of daring in the name of early television, "It's rumored that Gene Roddenberry was a huge fan of the show and patterned Star Trek's engineer, Mr. Scott, after McCloud's Scottish sidekick, Taurus". He also did voices for the Hong Kong Phooey show. In 1977, he was the voice of Grandpa Josiah in the cartoon TV special, Halloween Is Grinch Night. He was also very active with doing voices in 1980s; he was Sludge in The Smurfs, Goofy in Mickey's Christmas Carol, in Disney's DuckTales he did the voices of Scrooge McDuck's rival Flintheart Glomgold and the absent-minded scientist Gyro Gearloose and in Frog And Toad are Friends and Frog And Toad Together he also did the voice of Toad. Smith also voiced the Disney cartoon character Goofy after Pinto Colvig died in 1967. Additionally, he provided the voice of Owl in the three original Winnie the Pooh featurettes (Winnie the Pooh and the Honey Tree, Winnie the Pooh and the Blustery Day, and Winnie the Pooh and Tigger Too) and The Many Adventures of Winnie the Pooh in 1977.

In the 1960s, he was one of the most sought after voice actors in Hollywood. From 1959 till 1975, he provided the voices for Goliath, Davey's dad and many other characters in Davey and Goliath. From 1960 to 1961, he was the voice of Elmer Fudd after Arthur Q. Bryan died. In 1963, he voiced Dr. Todd Goodheart, Belly Laguna, and Dr. Von Upp in the Funny Company cartoon series. From 1964 to 1966, he was the voice of Yappee in the Hanna-Barbera cartoon shorts Yippee, Yappee and Yahooey. He was also the voice of Cosgoode Creeps, Asa Shanks, the Farmer, Mr. Greenway and Mr. Bluestone the Great/Phantom, in Scooby-Doo, Where are You!. In 1981, he reprised his role as Owl and voiced Winnie-the-Pooh in the short Winnie the Pooh Discovers the Seasons, replacing Sterling Holloway, who had provided the voice of the character for many years. He then voiced the two characters in Winnie the Pooh and a Day for Eeyore in 1983, as well as Disney Channel's TV series Welcome to Pooh Corner. On the TV program The New Adventures of Winnie the Pooh in 1988, Jim Cummings took over as Pooh while Smith continued playing Owl. The two voice actors sometimes rotated the voice of Winnie the Pooh. In 1991, Smith provided the voice of Philippe the Horse in the Disney film Beauty and the Beast, as well as Jafar's horse in Aladdin. Starting in 1987, he was the voice of the main character John Avery Whittaker on the Focus on the Family radio drama Adventures in Odyssey. He was responsible for much of the cast joining the show after he signed on, and he continued recording episodes until a few weeks before his death, even while his health deteriorated. Additionally, he voiced dozens of other characters during the over 260 episodes in which he participated. He voiced Joe McGee in the "The Old Man and the Sea Duck" episode of Tale Spin. Smith was also very active working in television commercials as various characters. He provided on-screen promotion for 3 Musketeers, United Van Lines, Hickory Farms, Toyota, Green Giant, General Mills, Mattel, Kellogg's, Pizza Hut, Chicken of the Sea, Ivory soap, Doctor Ross dog food, Pioneer Chicken, Bell Telephone Company, and hundreds of other companies. He began his career with Stars Over Texas as Peddler Tucker in 1946. Fluppy Dogs is his DTVA debut as Dink and Haimish, Ducktales as Flintheart Glomgold and Gyro Gearloose, Gummi Bears as Nogum and Abbot Costello, The New Adventures of Winnie The Pooh as Owl, Saint Peters in Darkwing Duck, Bonkers as Santa Claus and The Little Mermaid the series as Villain #1. Garfield & Friends, Three Little Pigs Sing A Gig (Lumpy Pig/Big Bad Wolf), Adventures in Odyssey: Once Upon An Anvalanche (John Avery Whittaker) and Winnie The Pooh: Detective Tigger in 1994 were his final credits. He had 293 Acting credits, 7 Soundtrack credits, 1 Thanks credit (Adventures In Odyssey: Electric Christmas), 5 Self credits, and 6 Archive Footage credits to his resume. A Note About Joe McGee: It is believed that he is a tribute to Joesph Gillespie McGee Jr. who wrote the following poem High Flight:

High Flight

Oh, I have slipped the surly bonds of earth,
And danced the skies on laughter-silvered wings;
Sunward I've climbed, and joined the tumbling mirth
Of sun-split clouds...and done a hundred things
You have not dreamed of...wheeled and soared and swung
High in the sunlit silence. Hov'ring there,
I've chased the shouting wind along, and flung
My eager craft through footless halls of air.
Up, up, the long, delirious burning blue
I've topped the windswept heights with easy grace
Where never lark, nor even eagle flew.
And while with silent, lifting mind I've trod
The high untrespassed sanctity of space...
...put out my hand, and touched the face of God.

Needless to say; it became the inspiration for the website High Flight which was a continuation of the series which started with Tail Winds which we find out who Kit's parents really were. Sadly; there were 13 episodes planned; only seven made it through. It hasn't been updated for a long time since my website link is still Geocities instead of 50webs. (You know what; there was a myth about another lawsuit filed against TaleSpin and this company long ago. I don't know when the lawsuit was filed (and mind you; I'm certain that the lawsuit a myth worthy of .); but the claim was for using a certain person's look and likeness without their permission. I think I know which character it was: It was Joe McGee and that the lawsuit was filed by the estate of Joseph Gillespie McGee Junior, who is not only a poet, but an aviator as well. In fact there is a post-production producer for this episode and that is usually a sign that the episode was redubbed and edited after the first airing in syndication. I wonder if later on in the first syndication run; the speech Doc delivered was way too close to Joseph's life and the estate wanted money. Considering what happened with the Prima Estate; I wouldn't put anything past them that Joe McGee was more like Joe McGee Junior in real life. Again; I think the lawsuit is bogus and didn't exist to begin with, however; most people focused on what the main characters did to dismiss the suit's existence out of hand, when it could have been easily for one guest character.)We hear some weak hammering and Baloo walks out and sees that he is at a deserted airport in the middle of nowhere on the zoom out shot. We get a pan shot of the place quickly as we head to the SeaDuck as Joe is fixing the number two engine and is impressed by it. Joe walks down with his cane as he tells Baloo that only his radio is shot and he's ready to take off. Something's fishy about that since the radio was working when Baloo was using it. Baloo stammers on that one as Joe thinks he knows what he's thinking that the cliffs are too high to climb and Baloo's right in this case and the only way out is through a cave with the exit craved like an airplane. Heh. I do find this a wee bit contrived since he could simply go OVER the mountain without much trouble; but with Baloo's mind shot now; Joe has a point.

Joe states Clear Skies! (A popular TaleSpin goodbye for those who want to know.) and starts to leave. Baloo runs towards him; states that he's grateful for Joe saving his life and asks if he could find a phone, or a taxi because he doesn't know how to fly. Joe states that flying is the only way out; and admits that he has a bump on the head and cannot fly. Joe decides to help him without a second thought and welcome him to Joe's Flying School. Plus; Baloo is a pilot by proxy so he gets the refreshers course. How nice of him as they walk back into the hanger to begin the course. Baloo tries to get a word in; but a flyboy is always a flyboy so the story goes. We now turn to seeing Baloo wearing the goofiest pilot's hat I've ever witnessed as he flies and whimpers on the...wait for it....THE MECH-BULL AIRPLANE OF DOOM. (I'm not making this up. (Now here is a clear anarchnoism in play here since the mechanical bull wasn't invented until 1962.)) Baloo tries hard to get it right; but misses the spots needed to do it properly. He in the end falls flat on his face on a single mattress which is about five inches thick with no bounce whatsoever. Bad form there Wang. Baloo throws the pilot's hat down as I'm still laughing at Joe's tactics and wanting to walk home. (Screw you Baloo! Even if you are concussed, King Kai style training is funny in it's own way.) However; Joe states that it's twenty miles of rattlesnakes and other nasties. So Baloo comes back (and puts on the goofy pilot's cap of course) with the grumbles from Stormy Weather (Despite Disney Captions claiming that Baloo said "out in the middle of nowhere".) and rides the MECH-BULL AIRPLANE OF DOOM again and this time he manages to get it right. I'm amazed that Wang Films didn't screw this one up. Baloo's got to be dizzy after that one. The second pilot test (out of goodness knows how many) involves flying a mock plane tied to a pulley and getting the nose up just enough so that you land on top of the haystack; not through it. Baloo should only be so lucky that the tests make sense in their own cheap fun way.

It could be like Dragon Ball Z where he had to chase a monkey and whack a cricket called Gregory with a mallet. (I just knew you would be smug when Gregory the Cricket came out in Dragon Ball Z. Apparently; the name Gregory is never going to be over.) Baloo tries to get the nose up but it doesn't quite work for him and he crashes into the haystack. Joe just sighs as he turns the pully so that Baloo can attempt the training yet again saying that his pilot's karma is in there somewhere; but it is hidden. Sounds like anime to me. (Yeah; almost every anime implies that the useless character has a power bigger than anyone else in the show; but won't come out. See Gohan VS Cell.) Anyway; Baloo attempts it again and manage to get it right this time as he lands on the haystack. Joe is happy now as the last test is about to get underway. Now we go to the fateful last test which is Baloo actually flying a small plane with Joe as the backseat driver of course. No; seriously, that's right. I'm not making that one up. Joe even winks at the camera for good measure as Baloo isn't sure about this. Joe pulls the lever (JESUS~!) and they do the old ski jump ramp spot and we start to fly as Joe tells Baloo to take over. Baloo does the closeup panic scream of doom as we dodge the rocks for a bit and pulls the stick to the left as Joe causually checks off his clipboard. (He is enjoying himself and shooting the breeze as if he couldn't care less. This is actually a setup for the next moment.) Joe then asks for a roll and that's what Baloo does and then Joe asks for a loop and we get the Loop-De-Loop for only fifteen cents as Joe proclaims that it's perfect as he checks off the last thing. Joe just has one order left: Loosen up and have fun; which leads to one of the greatest heart warming moments not recorded on TV Tropes. (Because even though you are in training; you have to break the tension once in a while. Robin (Teen Titans Go!); are you listening? Probably not; because Robin training all the time is proper and awesome, right?!) We start with this line:

Joe McGee: Look around you Baloo. Up here; you're free as a bird. The skies are yours. You've remembered how to fly but you forgotten what flying's all about.

As Baloo is flying the plane; they go into a flashback where they show Baloo flying the SeaDuck showing Kit cheering his Papa Bear as the SeaDuck dodges the Air Pirates again and then show the Higher For Hire docks where the SeaDuck begins to do a barrel roll in front of WildCat as he waves. Why do I mention this? Watch the scene carefully and you will notice that other than Kit's cheering, laughing and the beautiful Christopher L. Stone music playing in the background; there is nothing but silence. No one except Kit is talking (and even THAT is one line) until the flashback officially ends. This is exactly why anime purist hate those dubs because when you watch certain anime shows in Japan there is silence; while in the dub; there is lots of talking that is not needed. While excessive silence to me is too confusing for me; excessive talking also upsets the flow of the show and tones down dramatic scenes. (Actually; there is a lot more noise in this scene than in anime flashbacks not dubbed in English. However; they were smart enough to cheer on screen. I never understood flashbacks with no noise and doing it here would have been confusing because as I said a paragraph later: it's all original footage, so you almost have to have them talk. I also don't understand the insert shot of the Air Pirates flying their planes at Baloo in this scene since it has nothing to do with the episode itself anyway. It might have been added in second run syndication for some reason.) This is also amazing because normally when the lose memory angle is done; the way to bring it back is to do a second bump on the head and this episode completely AVOIDS it. Father's Day from Teddy Ruxpin was at least justifiable because Burl's memory was erased by a device and therefore the logic of reversing the crystal to restore it made logical sense even if it was all magic basically. Otherwise; it was always a cheap cop out to do the second bump. This also applies to the Flowers for Algernon angle in which a bonk on the head makes one smarter. (It's so stupid because everyone knows that bonks on the head don't help the injury and more often than not, make the injury worse. Libby Hinson could have taken the easy way out; but she didn't. She booked it right and pulled it off perfectly, in spite of Wang Films' screw ups.)

On another note; I also noticed that none of the footage actually comes from ANY TaleSpin episode(s) that I can think of. It's ORIGINAL FOOTAGE! This is one amazing sequence since it is the point where Baloo finally gets all of his memories back and he can finally fly as he does a few more barrel rolls to impress Joe. They land on the airstrip at Joe's Flying School as Baloo asks how he did. Joe calls it flying. I love real comments that aren't supposed to be real comments. Joe climbs out and proclaims that Baloo is now ready to fly solo. Baloo then gets scared as he climbs on the airplane asking Joe to come along and Joe no sells because he has too much work to do and then walks stage left. (Uh oh.) Then we go into a very surreal moment as Baloo looks at the structure in which it's his only way out (the SeaDuck) and then the place turns dark as he looks up into the sky and sees storm clouds cover the sun. Then they show Baloo's two eyes as they show footage from earlier in the episode when Kit, WildCat and Baloo were in the storm and Baloo completely lost control of the SeaDuck and tailspin to its doom. I've mentioned this before; however, this scene is beautiful because it demonstrates that Baloo still has a ways to go before he can fly again. Sure his memories have returned; however, his has also regained his awful memories of that near crash that nearly befall him. This actually makes the whole amnesia angle look more realistic. I'm a little disappointed that they didn't show the original crash during the incident at Mirckle Pass earlier; but I guess the episode is running too long anyway. (Actually; they used the audio track from the first scene and overlayed it with the final scene of Act I with the SeaDuck going into a tailspin. I wonder if it was originally supposed to be Baloo remembering the last moments before the bump on his head and either Disney forgot which visual footage matches up with it; or in the first run syndication, they used the first scene footage; but it was edited to the final scene of Act I to avoid showing the bump to Baloo's head a second time, but forgot to use the audio from the final scene. I don't blame Wang Films for this one. This is clearly post-production and it tainted an otherwise perfect scene because the point of the episode is that Baloo can fly now; but not only did his memories come back, the stuff that caused it also makes him scared to fly, which is the much bigger issue that not even Joe can really solve.) It is an important moment for the rest of the episode to work its magic. That ends the segment sixteen and a half minutes in. We are almost to one of the most awesome finishes in Disney history.

After the commercial break; we go to a sky shot of Joe's Flying School as the SeaDuck starts the engines as we see the wind whip around Joe as it's clear skies again. Baloo salutes him and then turns the plane around onto the landing strip and tries to fly out selling bravery. However; wheels go from white to black on several shots as Baloo chickens out and turns the SeaDuck around. Geez; what a shock that was?! Joe walks strangely over (due to selling the injured leg) and asks if he forgot something. I think his courage is missing Joe; that good enough answer for ye? Baloo tries to make up a story about bad weather even though it's clear outside. Apparently his trick knee never lies. Apparently; it does crank calling too. AHHAHAHAHAHAHA! Joe is not buying this one bit. However, since Joe is not a nasty elder like so many elders that exist in the media world (Although thanks to the ADD era; it's more justified to be pissed off as a elder seeing how the children are not all right in the cartoon world. See Fan boy and Chum Chum.); he decides to play along and let Baloo stay for a little while longer; leaving towards the hanger. However; I think he's cooking up a plan; I can just see that happening now. We then head to the desert as we see WildCat driving a jeep while Kit Cloudkicker is towing his airfoil from behind using his foot and using the binoculars with his hands. This is the only episode in the series while Kit is using his light brown colored airfoil which looks downright weird since in the television series they only used two colors: light brown here and gray for the rest of the episodes and yet in the comics and promotional they used a wide assortment of colors: red, green, yellow, purple and even candy cane striped airfoils at times. That is one of those things I actually give the comics over the television series with since Kit is supposed to be the Tony Hawk before Tony Hawk was over and customizing the airfoil would have been another innovation in his cap even if they were mostly solid colors. (I'm disappointed it didn't carry over to the television series because I thought it was cool. I know people hate bright colors; but it's only for the cloudsurfing. If Disney rebooted TaleSpin; I hope they incorporate the angle into the television series. They won't of course, because they didn't care about the show in 1990; so how will they care about it now? Answer: They don't.) WildCat states that they are low on gas and asks Kit if he's found Baloo.

However; Kit yells that there is no trace of Baloo. WildCat causes the jeep to bounce up into the air in a cute spot to amuse me So we go to the scene changer as we pan over to the SeaDuck as Joe proclaims that it's time for Baloo to leave. However; Baloo no sells inside the hanger as he sneezes badly. Joe walks funny towards the hanger wondering what his excuse is. Does cowardice count as an excuse Joe? Baloo is seen inside forcing himself to sneeze by using the black pepper until he hears Joe coming. Man; Baloo's more of a coward than I thought. Joe enters the hanger and notices the black pepper and garlic right away as Baloo's eyes are watered. (Baloo tossed the evidence underneath the bed and it rolled right in front of Joe. Yeah; don't ever let Baloo hide evidence. Just give it to the cops and take your chances.) Joe decides to play along and thinks Baloo is feeling awful. Baloo states some type of disease (triple altitude pneumonia. HAHA!) that doesn't exist (Baloo is committing hyperbole, but altitude pneumonia is a legit medical conditions on par with nose lice in Pick A Nose from Fanboy & Chum Chum.) or worse as he blows his nose and Oscar is still cooler than you when it comes to that spot. Joe decides to actually sell it and leaves Baloo to rest. Baloo breathes a sigh of relief as he goes to sleep. I smell Joe having a plan at this point and I'm apparently right as we go to the scene changer and a pan shot of the hanger as Baloo is still asleep. We then hear Joe McGee makes some awful pain noises as he pushes a ladder of water and paint buckets down on the ground and lays onto the ground holding his leg as Baloo hears the screams wakes up and runs out of the hanger quicker than a hiccup. Baloo rushes towards Joe and sees him flat on his back holding his left leg (Memo to Scott: Working left in wrestling applies to cartoons too.) claiming that he busted it into a million pieces falling off the ladder. What surprises me is that Joe actually sounds creditable now. HAHA! I heart Ginny McSwain; what can I say? Was Joe a professional wrestler or something? (Not in real life.) Baloo picks him up acting like a timid rabbit and Joe tells him to put him down gently because he doesn't want anyone to touch him.

He then tells Baloo to go find Doc Cooper at once due north twenty miles. (Disney Captions say Doc Cooper and fans accept it; but in the audio, I swear it was Doc Goober when the furry addresses himself.) Does he sound like a Back to The Future reference or what? (No it's not.) Baloo puts him down harshly (Sadly; Joe doesn't sell the fall which kills off some of the creditability just a wee bit.) and does some scary-cat motions before finally going into the plane as Joe winks to indicate that Baloo's taken the bait. (Basically; Baloo acts like Humprey The One Joke Bear; only without the charm of said bear.) What a sneaky guy this Joe McGee fellow is and he's monster over now. Baloo finally takes off and manages to get the plane into the air this time around as he heads towards the profile cave. The SeaDuck manages to get through without any difficulty (while Baloo makes some funny faces to amuse me) and Baloo has finally shook off his cowardice. Good for him I guess. Wang Films' animation was a bit off; but it was fine. He flies a loop and goes over Joe's Flying School as Joe cheers at him. Luckly for Baloo; he didn't see him. Scene changer and we head back to the desert the jeep/airfoil search party continues on. We cut to Kit on patrol and he notices the SeaDuck flying normally and nearly gets his head cut off by the props (I see the rope went through the CACTUS JACK OF DOOM as well; but the dust covered it up so it wasn't so obvious); but misses by about ten feet. Kit's eye popping was cute there by the way. We then see the SeaDuck touch down in front of town and HOLY CRAP; there is a church in town with a clear Christian cross on it. YAHOO! I knew this show would have a legit religious reference if I simply looked hard enough. 4Kids would paint that away for sure. (And they showed it twice, and the second time it was even more obvious that it's a curifix on top.) The window below is also shaped like a cross as the SeaDuck literally turns on a dime in front of the fountain (which has no water pouring) and we see Baloo barge into the Doc's office yelling for a doctor. (The door also has a plus shaped window which indicates the Red Cross; but it's not red so it's fine since it made from natural wood.)

We go outside as a turtle furry wearing just his shell; glasses and a blue tie with his first aid kit (Did I mention the Red Cross has copyright issues with their symbols? I guess this falls until the WWF/WWE archival deal.) is being forced against his will to run with Baloo. Doc Cooper wants answers to this outrage and he's voiced by Uncle Scrooge aka the late Alan Young (passed away in 2016). I believe that this was one of the last times in Disney we heard Hal Smith and Alan Young in the same episode before Hal Smith passed away in 1994. According to Wikipedia (DANGER! DANGER!): Young had his own comedy radio series on Canadian Broadcasting Corporation. In 1944, he moved to American radio with The Alan Young Show, NBC's summer replacement for Eddie Cantor's show. He switched to ABC two years later, then returned to NBC. Young's film debut was Margie (1946), and featured in Chicken Every Sunday (1949).[3] In 1950, the television version of The Alan Young Show began. By 1951, the series had garnered not only praise but also several Primetime Emmy awards, including "Outstanding Lead Actor" for Alan Young.[4] After its cancellation, Young continued acting in films, among which Androcles and the Lion (1952) and Gentlemen Marry Brunettes (1955), and two George Pal films, tom thumb (1958) and The Time Machine (1960). He is best known, however, for Mister Ed (1961–66), a CBS television show, in which he starred as Wilbur Post, the owner of Mr. Ed, a talking horse that would talk to no one but him, thus causing hilarious situations for Wilbur Post with his wife, neighbours and acquaintances. He also starred as Stanley Beamish in the unaired 1966 pilot episode of Mr. Terrific, but apparently declined to appear in the broadcast series in 1967 that followed. He appeared in the episode "Thin Ice" of the NBC espionage drama Five Fingers, starring David Hedison. Young's television guest roles include Gibbsville, The Love Boat, Murder, She Wrote, St. Elsewhere, Coach, Party of Five, The Wayans Bros., USA High, Hang Time, ER, Maybe It's Me and Sabrina, the Teenage Witch where he played Zelda's love interest in the episode "Sweet Charity".

In the late 1960s, he retired from acting for several years. During that time, he founded a broadcast division for the Christian Science Church. Since 1974, he has voiced Scrooge McDuck in numerous Disney films and in the popular series DuckTales (1987-1990). In Mickey's Christmas Carol, he portrayed the character's miserly namesake. He also plays Scrooge in video games that he appears in, such as the Kingdom Hearts series and most recently in DuckTales: Remastered in 2013 and the Mickey Mouse cartoon "Goofy's First Love" released in 2015. During the 1980s, Young became active in voice acting. Apart from Scrooge McDuck, his other prominent roles are Farmer Smurf on The Smurfs, 7-Zark-7 and Keyop in Battle of the Planets and Hiram Flaversham in The Great Mouse Detective. He also guest starred on The Incredible Hulk, The New Scooby and Scrappy-Doo Show and Spider-Man and His Amazing Friends. In 1991, Alan Young returned to the stage, starring as Cap'n Andy Hawkes in The California Music Theatre's adaptation of Show Boat. He had been called for the role after Van Johnson, who was initially cast in the part, was hospitalised.[5] He had also appeared in the plays A Funny Thing Happened on the Way to the Forum and The Girl With the Freudian Slip. In 1993, he recreated his role as Filby for the mini-sequel to George Pal's The Time Machine, reuniting him with Rod Taylor, who had played George, the Time Traveller. It was called Time Machine: The Journey Back, directed by Clyde Lucas. In 2002, he had a cameo as the flower store worker in Simon Wells' remake of The Time Machine and in 2010, he read H.G. Wells's original novel for 7th Voyage Productions, Inc. In 1994, Young co-starred in the Eddie Murphy film Beverly Hills Cop III. He played the role of Uncle Dave Thornton, the Walt Disney-esque founder of the fictional California theme park Wonderworld. Since 1994, he has played at least eight characters, most notably antique dealer Jack Allen on the popular radio drama Adventures in Odyssey. In 1997, he did the voice of Haggis McMutton in the PC game The Curse of Monkey Island.

His recent guest roles in animated series include Megas XLR, Static Shock, House of Mouse, The Ren & Stimpy Show, Duckman, Batman: The Animated Series and TaleSpin.[6] Young was born on 19 November 1919 in North Shields, Northumberland England to John Cathcart Young, a shipyard worker, and Florence Pinckney, whose ancestors included a signer of the United States Declaration of Independence. The family moved to Edinburgh, Scotland when Young was a toddler, and to West Vancouver, British Columbia, Canada when he was six years old. Young came to love radio when bedridden as a child because of severe asthma. Near the start of his radio career, during World War II, Young served in the Royal Canadian Navy. He began his career in 1939 as himself in Stag Party. Ducktales is his DTVA debut as Scrooge McDuck and also appeared on Raw Toonage in the same role, Mickey Mouse Works (Scrooge) and House Of Mouse (Scrooge) and Mickey Mouse 2015 edition as Scrooge. The Time Machine Alan Young (Narration) and Ochentame...otra vez are his final credits. He has 104 Acting credits, 10 Soundtrack credits, 1 Director credit (Mister Ed of course), 2 Writer credits (Mickey's Christmas Carol and The Alan Young Show), 47 Self credits, and 5 Archive Footage credits to his resume. Baloo proclaims that this is an emergency. Sadly for Doc; he's powerless to stop a crazed four hundred pound sloth bear as they go into the SeaDuck quickly and it begins to take off. Kit and WildCat arrive with the jeep (and we see the church with Christian Cross for the second time (and it's more obvious the second time around too.)) as Kit jumps into the SeaDuck's side door calling for Baloo with WildCat coming close behind as the jeep speeds off into parts unknown and forgotten. (In today's modern cartoons; we would have found out that the jeep crashed into something or someone which is the universal sign of us supposed to be laughing. It might work depending on what it hit; but usually it's not funny.) Kit sees Baloo flying and both he and WildCat are shocked that Baloo can fly normally now.

Kit fumbles his words as he plops into the navigational seat and puts on his seatbelt. Baloo doesn't have time to talk as apparently we don't see Doc Cooper anywhere. I guess he's still in the back and I'm right as WildCat puts on his seat belt. The SeaDuck takes off in a sonic boom (or the DVD master is wobbling. (It's a sonic boom.)) and we head to Joe's Flying School as Baloo lands the SeaDuck and turns it on a dime again. Baloo and Kit jump out the left side and Baloo runs about thirty feet and then stops in total shock. Kit asks what's wrong and we see that Joe McGee is nowhere to be seen and the whole place is in ruins. Baloo yells for Joe and runs around looking for him as Doc wants to know who the injured man is and Baloo states his last name and Doc Cooper is in SHOCK to hear that one. Baloo runs into the hanger and it looks like a worn down abandoned hanger. Kit comes in and asks if Baloo is all right and Baloo blows him off and runs in circles wanting to look for Joe. Baloo runs out as Doc Cooper tells him that he won't find him here because no one has used the field for years since the cave in. What a freakin lair this Doc Cooper is? We saw Joe McGee in the flesh for almost ten minutes. He has to be here somewhere. Ummm; no he's not Greg, (Also known as 2010 me in many circles now.) as Baloo runs back in and finds Joe's cane propped on the desk as Doc comes in. Doc Cooper recalls a flashback and explains that Joe MacGee was a war hero who saved his crew from a fire/plane crash and broke his leg so badly that he couldn't fly or fight anymore. So he opened up a flight school to train the best pilots in the best world. He was the best in his time to say the least. (Okay; as much as I love this episode and the finish is still one of the most memoriable endings you will ever see (mainly because Libby Hinson booked this so perfectly); it's sort of ruined by Wang Films' incompetence. During the scene with the officer awarding Joe with a medal, Wang Films in their infinite "wisdom" had human photographers in the scene. Yes; human photographers. You can tell Disney didn't care because this scene demanded a retake on the premise that Wang's decision kills the "anthros only" angle dead. It's all right if the cameramen were dognoses, since dognoses exist in TaleSpin; but they used human photographers from Tiny Toons. How can any animation studio make that mistake with this show? It's like the "Mission Maybe Sort Of Impossible" comic book; only the human characters will present in the entire story instead of one throwaway spot. This episode was in my opinion, the beginning of the end of quality control in DTVA. This scene should have been retaken to replace the humans with furries and they didn't do it. It reduced the awesome ending by a notch and it was encouraging other episodes to take shortcuts. This scene is why Wang Films should have not worked on Gargoyles. It's one thing to cut corners; but if that cutting corners results in bad logic like this, it's not worth it.) However; Joe died (Dr. Cooper said passed away but that's close enough to die) twenty years ago (1916-1917ish). Baloo goes to a black photograph and grabs it; putting in his shirt as he shed tears and thanked Joe for training him....

Fong: What you just seen is a distortion of reality.

And it still FREAKING WORKS TODAY! WHAT A SCENE I JUST WITNESSED! This is one of the most beautiful moments in the history of Disney Animation. (In a series that has so many of them.) True blue Disney suspension of disbelief; almost to the point of pulling off something similar to Eva or first class anime. (Most shows do not know how to suspend disbelief in order to make the suspense seem shocking and memoriable. TaleSpin does this well because they don't baby you throughout the process. When I watched Joe McGee for ten straight minutes helping Baloo; I seriously thought that Joe was alive. Sure; the radio was dead, but Occam's Razor would suggest that it knoked out after landing for some reason. It wasn't enough to give away the suspension of disbelief. No one saw this coming because we were focused on Baloo getting his memories back because he was the most invested character of the show. It's an amazing writing moment for Libby Hinson and it shows that Libby can write any narrative well without resorting to stereotyping. She gets how three dimensional character dynmanics work and she also gets how to make a story feel believable and memoriable; which are the two things you need for a long term audience, irregardless of the genre.) Some have even called this the crowning moment of DTVA; but I think Plunder and Lightning already did that for me with "Home Is Where The Heart Is". (And that one had Alan Burnett writing it; not Libby Hinson.) Everything else is very close to it that it's top of the line. We are supposed to believe that Baloo had seen a pilot ace who happened to employ strange methods to teach pilots how to fly and gained a relationship with him. When Joe busted his leg; he was faking it of course; but we believed that he was still alive and well. (Even better; it was the left leg he faked the injury for and his right leg was legit injured.) However; when Baloo came back with Kit and WildCat it looked like he was missing until Baloo said Joe's last name and Dr. Cooper realized that something was wrong and had to break the news that Joe was really dead. I then began to realized that one of two things happen and either point could be valid.

The popular theory is that Baloo slipped through time and landed in a WW1 airfield in 1917 and then returned to the real world when he was finished. The second theory and the one I think happened is that Baloo was still in the real world and actually met a guardian angel called by God to guide Baloo from his bump on the head to regain his ability to fly and more importantly; regain his courage to fly after two mishaps earlier in the episode as shown with Baloo's fear at the end of the second commercial break. It makes perfect sense and more importantly; it would be the first time that Disney has been able to slip a religious reference in there without showing like a religious reference. (And it wouldn't be the last as we find out in Jolly Molly Christmas.) It explains the two huge logic breaks as well in the episode and it did bring tears to my eyes as well. Although not as emotional as Libby Hinson's tearjerker of an episode in Her Chance to Dream or the lullaby Rebecca sang to Molly (and indirectly to Kit) in the Plunder and Lightning movie (and the killer ending like Jolly Molly Christmas); but it is close enough. I don't think I'll ever give Libby Hinson enough thanks for bringing such a brilliant sequence as I would see here. The scariest part is this isn't even the best finish she ever did. So we see the SeaDuck fly away through the cave and into the sky and it's BEFORE HAPPY HOUR (sunset) as it flies through the clouds. We see Kit and Baloo in their chairs as Kit points out the B&W picture of Baloo and Joe together (I guess they took a photo together before Baloo left the scene to get to Doc Cooper. (I think they might have taken the picture before he got into the plane before the flashback actually.)) as he asks if Joe is a friend of his. Baloo calls him more than a friend as he calls him a guardian angel as the SeaDuck flies away from the camera and we hear Joe with his last parting words just to accent the episode in one sentence with a final echo:

Joe: Look around you Baloo. You're free as a bird. The skies are yours.

This ends the episode at 21:16. That's three straight perfect episodes for Libby Hinson right there folks; not even the minor logic breaks can stop this one. Memo to Boom Comics: You want to make a TaleSpin comic? Call Libby Hinson. ***** (100%). (I'm keeping the rating; but Wang Films shouldn't have been animating this episode, because they couldn't keep anything straight here despite Libby writing an impressive story. Sadly; KABOOM has lost the Disney license, so you can forget about the TaleSpin comics. However; she should audition for the Ducktales reboot. We need someone who can write Webby and Mrs. Beakly well if she really wants to. Unless the theory is correct and Libby Hinson is really Elizabeth Hinson and does sound editing instead with Rick.) Final Note: I think this episode might be a second run syndication episode since Larry Latham is posted as Post-Production Producer. I wonder if Cooper really said that Joe McGee died twenty years ago? (I already mentioned that it's probably due to Joe McGee being too close to Joseph McGee Jr.; but I have no evidence that a lawsuit was ever filed. So, who knows why this needed a Post-Production Producer credit.) I know Chris Barat has notes on this series when it first aired and sadly I lost my copy of the notes Chris sent me through snail mail a long time ago.


 It's episodes like this that make me wonder why this series wasn't given a second season. (Don't bother wondering. Answer: Disney treated the show like a rush job and filler.) While the whole premise of losing your memories to a bump on the head have been done before; how they present it was incredible since they avoided all the cliches of the angle. (The only cliche that they didn't avoid was the first blow to the head, which sadly is often the one that is unavoidable for storyline reasons.) I didn't even realize that Baloo was in a time warp/guardian angel until Dr. Cooper told Baloo that Joe died twenty years ago. I was in shock when Baloo return and Joe MacGee wasn't even there. It looked like something out of an anime series like Eva where little made sense. This I realize is the proper way to suspend disbelief to your audience; you're supposed to believe that Joe was in fact alive when he had been dead for nearly two decades. (That's a swevere and this makes sense. It wasn't for the sake of it; the swevere played into the finish perfectly.) The creators even did an anime flashback to show Baloo's memories flowing black and it was almost in silence with the music playing in the background. I actually was in tears watching this because Baloo is still a good babyface to sympathize with even twenty years of hindsight; and Joe is an elder who might be one of the best pilots in that world. While they used passed away instead of saying dead outright; it doesn't matter; the impact of the episode is still fully there. Even Wang Films couldn't deny Libby's greatness and the impact is even more awesome than I remember it. I'm also glad that in a 1930's setting the cross is still allowed. I think I have said enough of Libby Hinson's work on this series and we'll stop at that until Jolly Molly Christmas on Christmas Eve. So next up is the final episode of disc one: War of the Weirds which we combine the power of lying with a psychopath army solider who suffers from the worst of PTSD. So...

Thumbs way up for this episode and I'll see you next time.


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